The issue was fixed using the following after every ->setText():
Code: mViewer->getSceneData()->resizeGLObjectBuffers(osg::DisplaySettings::instance()->getMaxNumberOfGraphicsContexts()); which is called inside of setSceneData(). However, this obviously has a huge performance impact and I cannot do this on mouse move. Any suggestions? Thank you! Cheers, Ronny ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=66862#66862 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

