Hi Robert I gave a look to the osg::Switch and it's interesting too!
I don't need to mix the two scenes, in addition I need to restore the position and the animation of the monsters. So I've opted for the "viewer.setSceneData(newModel);". It works well so far! Thanks for your answer! Florian ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=67297#67297 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

