Hi,

This is odd. I see a hole list of includes in include/osgUtil.  I certainly see 
the "missing classes" (e.g. Tessellator).

https://drive.google.com/open?id=0BzUf-8Ad-iIkd3BGQlZaUTkyQlU

However Visual studio does not recognize or compile successfully.

In the following image you'll see the call to one of the tesselator messages 
just after the successful call to the TriStripVisotor:

https://drive.google.com/open?id=0BzUf-8Ad-iIkbTZxaGY5OXBXdzg

I've done nothing to remove such classes. The entire build of OSG seems quite 
clean. I've gone through the build several times now, each with the same 
seemingly clean results.... yet something is not quite right.


Thank you!

Cheers,
Dave

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=67481#67481





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