Hi, This is odd. I see a hole list of includes in include/osgUtil. I certainly see the "missing classes" (e.g. Tessellator).
https://drive.google.com/open?id=0BzUf-8Ad-iIkd3BGQlZaUTkyQlU However Visual studio does not recognize or compile successfully. In the following image you'll see the call to one of the tesselator messages just after the successful call to the TriStripVisotor: https://drive.google.com/open?id=0BzUf-8Ad-iIkbTZxaGY5OXBXdzg I've done nothing to remove such classes. The entire build of OSG seems quite clean. I've gone through the build several times now, each with the same seemingly clean results.... yet something is not quite right. Thank you! Cheers, Dave ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=67481#67481 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

