Hello François, On Mon, Jun 13, 2016 at 11:31 AM François Bérard <[email protected]> wrote:
> I just built the same OSG (same git rev-parse HEAD). > > OS X 10.11.5 > CMake 3.5.2 > Xcode 7.3 (i.e. the only apparent difference with your setup). > > I get the same cmake warning about MACOSX_RPATH, which is expected, cf > bottom of the following post. > > http://article.gmane.org/gmane.comp.graphics.openscenegraph.user/89981 > > The build displays a few warnings, but no error. See attached build log > (the line ordering is a bit messed up due to the parallel build). > > I think that the normal unix way to point to shared libraries that are > not in "system" locations is using "DYLD_LIBRARY_PATH", I was not aware > of the "DYLD_FALLBACK_LIBRARY_PATH" variable. > I mainly work on windows, so I had to look that up when I was trying to solve the "image not loaded" error when running osgviewer. I came across a post *somewhere* that for development purposes it's wiser to us "DYLD_FALLBACK_LIBRARY_PATH" and not interfere with "DYLD_LIBRARY_PATH". It's supposed to do what the name implies: "use this if all else fails...". But I know it's a hack. ...so, I don't understand your "implicit instantiation" errors. Is this > related to the Xcode 7.3.1 update? Did you play with your c++ library > somehow? > :) I did not play with my c++ library! Seriously, no. But searching around for this problem gave many results that point to a transition from using gcc to clang in Xcode and the difference between using libstdc++ and libc++ as the standard library (for example: https://github.com/qpdf/qpdf/issues/19). Does that mean anything to you? On the other hand, that transition was made a few releases ago so I would expect you to get the same error if that were the reason. But anyway, since "ref_ptr" doesn't #include <string> it was apparently relying on an implicit #include *somewhere else*, so it must be that with my setup that no longer happens. Sadly I haven't got the time right now to track it down further... Wietse
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