Hello all,

I've been scouring the forums for this answer, but failed to find anything...

So here's the setup:

I have video stream on a multicast address using ffmpeg and the following 
arguments 

Code:
ffmpeg -framerate 30 -i desktop -b 900k -f mpegts udp://228.10.10.24:12345


I can go to another computer on the network, open a stream on VLC and view the 
video.


The question:

How can I grab that video and "display" it on an object in an OSG environment?  
I know that osgmovie can read from files, but how can i grab and render from a 
UDP stream?


The context:

I have an OSG-based image generator for a simulator.  I want to have a 
"hovering screen" in the view that displays streaming video.  It allows custom 
plugin code written in c/c++.[/code]

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=67676#67676





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