Hi Sebastian. Thank you for your answer. What i want to do is to detect if a bounding box is inside the view frustum, but i don't know how to do. Can you give me some hints? I am new to osg.
Cheers John SMesserschmidt wrote: > Hi John, > > > > Hi, > > > > how to detect if an object bounding box collision with the camera frustum? > > I wonder if someone can suggest me how to do such check? > > > Please explain, what you're after. What exactly do you mean when you're > asking for a collision? Inside the frustum? Intersected by the frustum? > It might really help, if you give us an idea of what you're trying to > achieve. > > Cheers > Sebastian > > > > > > Thank you! > > > > Cheers, > > John > > > > ------------------ > > Read this topic online here: > > http://forum.openscenegraph.org/viewtopic.php?p=67846#67846 > > > > > > > > > > > > _______________________________________________ > > osg-users mailing list > > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > > _______________________________________________ > osg-users mailing list > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > ------------------ > Post generated by Mail2Forum ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=67866#67866 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

