Hi,

I have been having an issue with the display of text for a few days now (where 
the correct font is not used), while updating a project from pre-3.0 OSG to the 
latest version. 

I know about this bug fix from 3.2 where, now, creating a camera and assigning 
it to the viewer without initialising it properly or setting it to global 
defaults will give you exactly what you're asking for. It seems that past 
posters have had problems with text rendering in a blocky or unusual way, and 
have traced it to this bugfix, however, I have not found this project to have 
any improperly initialised cameras. 

Does anyone have any suggestions?

(I have attached an image).

Thank you!

Cheers,
Sammy J

(I should mention, this is on a Win7 machine, building a project in Win32 
Release mode; I have made sure that I am using the correct, non-debug dlls)

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http://forum.openscenegraph.org/viewtopic.php?p=67921#67921



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