Hi David, Thanks for the clues to achieve the effect i needed. I have already attempted textured quad, with transparency on it. But it gives, as u said, a cheap look.
Being new to multi-pass rendering with blur filter and read the link you shared. Any example on how to get started with this in OSG? ... Thank you! Cheers, Suraj ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=68717#68717 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

