Hi Sebastian, maybe related maybe not, I have seen this in uniform setting. Internally the code of the uniform setting is using &std::vector::first() even for empty vectors .. just a hint and again, maybe not that issue
Nick On Wed, Oct 5, 2016 at 5:41 PM, Sebastian Messerschmidt < sebastian.messerschm...@gmx.de> wrote: > > Hi Robert, > > A debug assertion will happen under Visual Studio in debug mode. > I'll will try to see what is going on, but I suspect some empty vector's > first element accessed. > > Cheers > Sebastian > > Thanks for posting the model. The bunny.ply loads with the OSG git >> master just fine when I run: >> >> osgviewer bunny.ply >> >> The bunny renders and there are no warnings to console. There have >> been a few changes to the ply plugin since 3.4 so can't rule out a fix >> with rolling back to 3.4 and trying it. >> >> Robert. >> >> On 5 October 2016 at 05:43, Uma Devi Selvaraj <umaselvam1...@gmail.com> >> wrote: >> >>> Hi Sebastain >>> >>> I have attached the model.(Since not .ply extension is not allowed >>> I have zipped model) I have build osg 3.4.0 in windows. >>> >>> >>> SMesserschmidt wrote: >>> >>>> Hi Uma, >>>> >>>> There is no model attached. >>>> Without giving us a model that shows this behavior and some basic >>>> information on your OSG-Version, build environment etc. it is hard to >>>> guess what is going on. >>>> Most likely the ply-reader produces the error, so please try to attach >>>> the model so we can investigate. In case you are building OSG yourself, >>>> it should be easy to attach a debugger and check what is going on for >>>> yourself ... >>>> >>>> Cheers >>>> Sebastian >>>> >>>> Hi, >>>>> >>>>> I have tried a simple program in C++ to render 3d model using Osg >>>>> Viewer. >>>>> When I am trying to run the code I am getting "vector script out of >>>>> range error " for some 3d model. >>>>> >>>>> This is my code. >>>>> >>>>> /*osg header files */ >>>>> >>>>> int main(int argc,char**argv) >>>>> { >>>>> >>>>> >>>>> /*using ref_ptr*/ >>>>> osg::ref_ptr<osg::Node> root = osgDB::readNodeFile("bunny.ply"); >>>>> osgViewer::Viewer viewer; >>>>> viewer.setSceneData(root.get()); >>>>> return viewer.run(); >>>>> } >>>>> >>>>> can some body tell me what is the problem. but it is working for some >>>>> models. I have attached the 3d model file. I have loaded 2963 KB file >>>>> >>>>> >>>>> Thank you! >>>>> >>>>> Cheers, >>>>> Uma >>>>> >>>>> ------------------ >>>>> Read this topic online here: >>>>> http://forum.openscenegraph.org/viewtopic.php?p=68842#68842 >>>>> >>>>> >>>>> >>>>> >>>>> >>>>> _______________________________________________ >>>>> osg-users mailing list >>>>> >>>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-opens >>>>> cenegraph.org >>>>> >>>>> _______________________________________________ >>>> osg-users mailing list >>>> >>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-opens >>>> cenegraph.org >>>> >>>> ------------------ >>>> Post generated by Mail2Forum >>>> >>> >>> ------------------ >>> Read this topic online here: >>> http://forum.openscenegraph.org/viewtopic.php?p=68853#68853 >>> >>> >>> >>> >>> _______________________________________________ >>> osg-users mailing list >>> osg-users@lists.openscenegraph.org >>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-opens >>> cenegraph.org >>> >>> _______________________________________________ >> osg-users mailing list >> osg-users@lists.openscenegraph.org >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- trajce nikolov nick
_______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org