I need to define a specific DrawableCullCallback for each Geometry to
hide/show them by using a layer approach like in AutoCAD. I've noticed that
LinearIntersector and PolytopeIntersector don't skip drawable with
a DrawableCullCallback assigned that returns true. Is there a way for the
methods above to take the DrawableCullCallback result into account?

Thanks in advance.
Davide Raccagni
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