Hi, I followed this page to build OpenSceneGraph 3.4 for Android. http://www.openscenegraph.org/index.php/documentation/ platform-specifics/android/178-building-openscenegraph-for-android-3-4
It builds successfully with NDK r10e. However, with the current NDK release, r13. I got these error in the cmake stage, on an Fedora 23 GNU/Linux x86-64 system: cmake `pwd`/../osg.git/ -DCMAKE_TOOLCHAIN_FILE=`pwd`/../osg.git/PlatformSpecifics/Android/android.toolchain.cmake -DOPENGL_PROFILE="GLES2" -DDYNAMIC_OPENTHREADS=OFF -DDYNAMIC_OPENSCENEGRAPH=OFF -DANDROID_NATIVE_API_LEVEL=15 -DCMAKE_INSTALL_PREFIX=/share/software/open_scene_graph/installed-android-armeabi-v7a -DBUILD_OSG_EXAMPLES=true CMake Error at PlatformSpecifics/Android/android.toolchain.cmake:663 (message): Could not find any working toolchain in the NDK. Probably your Android NDK is broken. Call Stack (most recent call first): /usr/share/cmake/Modules/CMakeDetermineSystem.cmake:98 (include) CMakeLists.txt:114 (PROJECT) CMake Error: CMAKE_C_COMPILER not set, after EnableLanguage CMake Error: CMAKE_CXX_COMPILER not set, after EnableLanguage -- Configuring incomplete, errors occurred! NDK r13 uses clang as the default compiler, instead of gcc. Would that be related to the error? Thanks for any help on this. -- Andy Tai, [email protected], Skype: licheng.tai, Line: andy_tai, WeChat: andytai1010 Year 2016 民國105年 自動的精神力是信仰與覺悟 自動的行為力是勞動與技能
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