Hi, rebootl.

I think, you need create SFML graphic context, then set he to camera.

I advise you to make normal support of a SFML window, like a SDL-window in 
OpenMW.

https://github.com/OpenMW/openmw/blob/master/components/sdlutil/sdlgraphicswindow.hpp
https://github.com/OpenMW/openmw/blob/master/components/sdlutil/sdlgraphicswindow.cpp

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