Hi, rebootl. I think, you need create SFML graphic context, then set he to camera.
I advise you to make normal support of a SFML window, like a SDL-window in OpenMW. https://github.com/OpenMW/openmw/blob/master/components/sdlutil/sdlgraphicswindow.hpp https://github.com/OpenMW/openmw/blob/master/components/sdlutil/sdlgraphicswindow.cpp ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=69186#69186 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

