I just pointed the extra one to zlib's release directory as well and everything worked out for me... Although, I was building a different version, it might still work for you as well.
On Nov 2, 2016 2:04 PM, "Andrew Cunningham" <[email protected]> wrote: > Hi, > I am trying to build OSG 3.4.0 on Windows/Visual Studio 2015 using CMake > to generate the projects. > > Everything works pretty well except the confusing settings for > ZLIB_LIBRARY, ZLIB_LIBRARY_DEBUG,ZLIB_LIBRARY_RELEASE. Why 3 settings ? > > I included paths to Debug and Release builds of ZLib, in the > ZLIB_LIBRARY_DEBUG and ZLIB_LIBRARY_RELEASE respectively and left > ZLIB_LIBRARY blank. > > Although the DEBUG build is ok , my RELEASE builds ended up with library > references to non-existent "optimized.lib" and "debug.lib" as well as > duplicating the debug and release versions of the zlib libraries. > > For example, this is pasted from the VS linker settings for and OSG > project. > ....- > optimized.lib > D:\OSG\3rdParty\build\lib\Release\zlib.lib > debug.lib > D:\OSG\3rdParty\build\lib\Debug\zlibd.lib > .... > > Andrew > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=69206#69206 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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