Hi Sebastian, Just set the KeyEvent to 0.
Robert. On 7 November 2016 at 07:53, Sebastian Schmidt <[email protected]> wrote: > Hi, > > I want to disable default keyevents during runtime, > so that all key event will be redirected to the osgWidget::Input > and enable them again later. > > I dont want to delete/recreate all of these handlers (Statshandler, > Helphandler,etc.) > or create new custom classes for them. > > Wouldnt it be easier to call the setKeyEvent... functions with a key that is > not in use? > Unfortunately we dont have something like osgGA::GUIEventAdapter::KEY_NONE, > right? > > So what would be the best approach here? > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=69252#69252 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

