Hi, have a look at NVidia Texture Tools (nvtt).
Lionel On 08/11/2016 17:17, We See wrote:
Hi, I try to develop a small tool for offline-conversion which converts openflight-files with rgb-textures into osgb-files with dss-textures. I resued the code of osgconv and have seen I need a graphics context for the conversion of textures into dds-format (class MyGraphicsContext in osgconv.cpp). Unfortunately our conversion-machine (virtual machine) has no 3D-graphics card, and therefore no graphics context. Does anyone know a solution without the need of a graphics context? Thank you! Cheers, WeSee ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=69275#69275 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
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