Hi Daven, no screenshot came through, but I think I understand what you want to do. You will have to construct the geometry yourself. Please have a look at the osggeometry example.
Actually you can deform the cylinder with scaling operations, but that is not possible for the band, so you will have to generate the vertices and then join them with triangles or quads. -- Alberto _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

