On 7 January 2017 at 18:12, Nikita Petrov <[email protected]> wrote:
> But(!) I've successfully built OSG stable version 3.4.0 from scratch and now 
> everything works! I still have the same warning in console output, but all 
> examples works fine.

That's a bit of good news.

> Moreover I compiled osgEarth stable 2.8 and it is also working on NVIDIA FX 
> 5700. It shows a lot of output about unsupported OpenGL extensions, but still 
> it works!

Second bit of good news :-)

> So, I guess something is broken in the master branch (3.5.6).
> My advice to those people who want to use OSG on ancient PCs is to use stable 
> versions :)

We'll need to work out what caused the regression otherwise the next
stable release will go out without this being fixed.

I will do a diff between 3.4 and master's GraphicsWindowWin32.cpp to
see if anything pops up as being a possible cause.

Robert.
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