On 7 January 2017 at 18:12, Nikita Petrov <[email protected]> wrote: > But(!) I've successfully built OSG stable version 3.4.0 from scratch and now > everything works! I still have the same warning in console output, but all > examples works fine.
That's a bit of good news. > Moreover I compiled osgEarth stable 2.8 and it is also working on NVIDIA FX > 5700. It shows a lot of output about unsupported OpenGL extensions, but still > it works! Second bit of good news :-) > So, I guess something is broken in the master branch (3.5.6). > My advice to those people who want to use OSG on ancient PCs is to use stable > versions :) We'll need to work out what caused the regression otherwise the next stable release will go out without this being fixed. I will do a diff between 3.4 and master's GraphicsWindowWin32.cpp to see if anything pops up as being a possible cause. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

