If you managed to solve the problem, forget it. Else, take a look at this: http://stackoverflow.com/questions/7705724/shared-memory-in-dlls
2017-01-10 13:26 GMT+00:00 Théo Nassour <[email protected]>: > Hi every one, and thanks for you're replies, > > I am sorry Bruno but, i havent understood what you Said. Can you explain > more please : > > > Another possibility is that your code is allocating and deallocating > memory in separate module DLLs. However, in Windows, each DLL has separate > memory spaces and that cannot be done. > > > > > > You should check if that's the case by any reason (e.g. creating a > osg::ref_ptr in a dll of your own and allowing osg::ref_ptr to be > deallocaed automatically by another dll module). > > > > This is solved by providing proper deallocators. > > > > > And Voerman > Thanks and will disable All osg notify in this case, cause we are using > commong logging from Nugget packages. > > > Thank you! > > Cheers, > Théo > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=69950#69950 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
_______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

