Hi Robert, I have also removed the near/far computation from the main camera. Now, there is no flicker anymore.
Do you have an idea why the near/far computation of the main camera only causes problems? How can I overcome this issue? Cheers, Hartwig ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=69972#69972 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

