Hi, i am developing one application with terrain, Ocean and some entities.the terrain and some entities reducing the frame rate while rendering.in osg is it possible to create multi thread rendering using QT ? is there any sample code in osg Examples ? ...
Thank you! Cheers, Vinoth ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=70005#70005 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

