Hey Robert,

I thought it is clear what I'm struggling with. I'm able to reproduce the whole 
osgautotransform example. Also I'm able to reproduce it with a geometry geode. 
But I'm struggling with what functionalities I have to combine to be able to 
let my geometry geode have a constant screen size, independent from the zoom 
level, BUT fix world coordinates. 

The stuff in the osgautotransform example comes close to it, but it still 
changes the size when I'm zooming out. 

So my question is, what do I have to combine to have a geometry geode have a 
constant screen size and fixed world coordinates. I guess half of it will be 
osgautotransform, what would be the other half?

Please let me know what you expect from provided example by me. The example 
what just be a geometry geode and applying the features from the 
osgautotransform example to it.


Many thanks in advance : )


Roko

Cheers,
Roko

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=70012#70012





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