greetings all, I've started trying out the DatabasePager with a test model of a small city landscape (openflight file) that has been converted into pagedLODs (I'm experimenting with load balancing of VRAM usage). I used the "osgpagedlod.cpp" example to convert and write out the individual files (.ive). I'm using OSG 3.2 The individual buildings have discrete LODs and do not have overlapping ranges. As I move around the scene using the osgGA::TerrainManipulator, they pop in and out of the rendered scene, for a few frames no LOD is displayed. (due to the load time from disk of the files most probably)
Is there something that I can do to alleviate this (tricks or tips)? I could try to overlap the ranges, but I read somewhere that this is not suggested. Thanks for any info. Cheers Daniel ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=70046#70046 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

