Hi, i got the same Error: "GL3: Non-GL3 version number: 1.0", Failed to load libEGLd.dll (Couldn't find module), class QWindowsEGLStaticContext [...]: Faile to load and resolve libEGL functions"
As you suggested I built OSG again, disabling all OSG_GL_XXX_AVAILABLE, disabling OSG_USE_QT (I use Qt 5.5 builded before), but enabling OSG_GL3_AVAILABLE. What about the gl3.h - do I really need it to be downloaded externally, and where to put it? What might be the problem? I don't know where to look out. Thanks in advance, Cody ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=70121#70121 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

