Hi,

I'm also having a problem with GL3 on windows. 

When I build OSG with GL3 available and run an osg example I get an error:
GL3: Non-GL3 version number: 1.0

It looks like it is coming from the Statistics Handler. 

Is there a way to make OSG detect GL3 on windows? It is obviously there since 
it is included with the support of latest NVIDA cards. 


... 

Thank you!

Cheers,
Maxim

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http://forum.openscenegraph.org/viewtopic.php?p=72096#72096





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