HI Daven,

The best way to achieve this would be to enable the view frustum near
and far culling planes and to disable the automatic computation of the
near/far distances.  Both these settings can be found in
include/osg//CullSettings, osg::CullSettings is inherited by the
osg::Camera, so you set set them via the viewer's master Camera.

Robert

On 13 February 2017 at 22:14, Daven Hem <[email protected]> wrote:
> Hello, everyone!
> I want to set maximum visible distance of camera as 5000m.
> I mean I want to render only objects and terrains that are in 5000m from 
> camera.
> How can I do that? Please teach me.
> Cheers.
> Daven.
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=70179#70179
>
>
>
>
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