Hi, I have an application, that renders offline, and the rendered result is displayed by WPF control, copying osg::Image to System.ImageControl (c#).
Using the application on a normal PC, every thing was going well, till i wanted to test the application on VirtualBox, and VMWare. And getting either nothing or a complete crashes. I Debigged the application and i noticed on the VM, the graphic context is not created, cause is need : PixelBufferWin32, which it needs WGLExtensions, which it need wglCreatePbufferARB. wglCreatePbufferARB :(WGL_ARB_pbuffer) is not supported by OpenGL for VM. I tried : VirtualBox with OpenGL 2.1 and VMWare with OpenGL 3.1. Any suggestions ? Thank you! Cheers, Théo ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=70194#70194 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

