Hi Robert, Thanks for your suggestion, I understand the bettter way is to use osg in all the pipeline. But the ugly fact is that I have to use existing pipeline and inject the view.frame() inside a fbo binding, and hope osg will draw the things onto the fbo texture and depth. Because I can't make others change to osg.
And the reasons I have to inject osg into existing pipeline is that I have to load an pagelod data into the scene (some osgb data). And I have successfully do this in the viewerglut example. Otherwise I have to reinventing the big wheel . Thank you! Cheers, Han ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=70275#70275 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

