Maybe the optimizer can do a few things here. Also, you could maybe explicitly turn on backface culling with Code: ss->setMode(GL_CULL_FACE, osg::StateAttribute::ON);
Robert may have some great advice to give here. I'm actually curious as to how to optimize things as well, because just dumping a model into the viewer also gives me suboptimal performance. ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=70313#70313 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

