Hi all.

Is it possible to redirect the main camera of a view temporarily to a FBO?
It is my intention to get a snapshot of the scene with a modified projection matrix.
I think about something like that:

osg::ref_ptr<osg::Camera> camera = view->getCamera();
osg::Camera::RenderTargetImplementation rti = camera->getRenderTargetImplementation();
osg::MatrixdprojectionMatrix=view->getCamera()->getProjectionMatrix();

camera->setRenderTargetImplementation(osg::Camera::FRAME_BUFFER_OBJECT);

osg::ref_ptr<osg::Image> fbImage=newosg::Image;

fbImage->allocateImage(width,height,1,GL_RGBA,GL_UNSIGNED_BYTE,1);

camera->attach(osg::Camera::COLOR_BUFFER,fbImage.get(),0,0);

camera->setProjectionMatrix(projectionMatrix*offsetMatrix);

view->frame();

camera->setRenderTargetImplementation(rti);
camera->detach(osg::Camera::COLOR_BUFFER );

camera->setProjectionMatrix(projectionMatrix);


I tried it but my screen gets updated on the frame() call with the modified projection matrix
and the image stays black.

Thanks for any hints.

- Werner -

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