Sry for the lack of information. Im using a CompositeViewer with two Views. One for the scenegraph and one for the GUI.
The crash happens after i call CompositeViewer::run in a function where i dynamically add/change nodes of the scenegraph. In CompositeViewer::updateTraversal -> scene->updateSceneGraph(*_updateVisitor); I added viewer->stopThreading() and viewer->startThreading() in my custom function and it seems to work for now. Unfortunately i get most of the crashes in Release mode and its harder to debug it. ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=70516#70516 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org