Hi Judy, you do something like this:
osg::Matrixd mx = view->getCamera()->getInverseViewMatrix(); osg::Quad q = mx.getRotate(); and you can use hpr = fromQuat(q) fromQuat can be found here https://github.com/CCSI-CSSI/MuseOpenIG/blob/master/Core-Base/Mathematics.cpp On Sat, Apr 1, 2017 at 10:39 AM, Judy <[email protected]> wrote: > Hi Robert, > As a beginner of openscenegraph,I have an urgent question that how to get > the camera's heading pitch and yaw ? > could you give me some suggestion about this question? > Best regards! > Judy Fan. > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > -- trajce nikolov nick
_______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

