Hi. Currently I work on OpenSceneGraph cross-platform guide. Its purpose is to let new users dive into OSG development on any of the following platforms: Linux, macOS, Windows, Android, iOS, Web.
Here is the guide's home page: https://github.com/OGStudio/ openscenegraph-cross-platform-guide As of today (2017-04-03), there are 4 tutorials available: 1.1. Create a simple cube in Blender for OpenSceneGraph 1.2. Install OpenSceneGraph under Linux and display the cube with osgviewer 1.3. Install OpenSceneGraph under Windows and display the cube with osgviewer 1.4. Install OpenSceneGraph under macOS and display the cube with osgviewer Each tutorial consists of a video (available at both YouTube and GitHub) and an article. There are about 7 more tutorials pending, which will cover creating and using a simple application that would work across 6 platforms listed in the beginning. I decided to announce the guide in the middle of work, because your feedback may help make the rest of the tutorials better. Waiting for your feedback, folks.
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