Hi 
If it can help: you can load dicom with the osgvolume example by passing the 
DICOM directory via command line. (if dicom plugin is present in 
OSG_ROOT/bin/osgPlugin3.x/)
But in order to understand the code, you'll have to learn C++ first or debug 
step by step...


abhishek setty wrote:
> I have been following beginners guide and quick start guide to learn basic 
> components of osg. 
> I wanted to know if there is a way to use osgVolume to read dicom / tiff 
> images in a program.
> I am spending time on learning C++ in parallel. Any help with my problem 
> would be great. On Apr 4, 2017 10:49 AM, "Robert Osfield" < ()> wrote:
> > Hi Abhishek,
> > 
> > The osgVolume module is an advanced part of the OSG, I wouldn't
> > recommend attempting to dive straight into osgVolume without first
> > getting familiar with the basics of C++ and OSG.  There are links to
> > published books that I'd recommend to learn the OSG.
> > 
> > Robert.
> > 
> > On 4 April 2017 at 15:27, abhishek setty < ()> wrote:
> > 
> > > Hello All,
> > > 
> > > I am new to OSG and also C++. I am finding it very hard to find resources 
> > > to
> > > understand OSG and work with it. I am supposed to work on a 3D 
> > > visualization
> > > project using volume and I am completely lost. I was able to run osgVolume
> > > directly from cmd, but I want to add additional features like slicing and
> > > enhanced user interaction. Any help would be appreciated.
> > > 
> > > Thanks,
> > > Abhishek
> > > 
> > > _______________________________________________
> > > osg-users mailing list
> > >  ()
> > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org 
> > > (http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org)
> > > 
> > > 
> > _______________________________________________
> > osg-users mailing list
> >  ()
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> > (http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org)
> > 
> 
> 
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