Hi Latha,

Hi,
I am working on 'Lighting' to blink lights on a sphere by making 
osg::StateAttribute ON and OFF ,its working fine.But i am
not able to make that sphere itself as light souce(means from sphere light is 
not diffusing,just it is blinking),how to apply different light properties.

If you need the Sphere to be a self-illuminated geometry you need to set the emissive-material properties (osg::Material. Alternatively you might want to check osgSim::LightPoint.

Cheers
Sebastian

Thank you!

Cheers,
Latha

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http://forum.openscenegraph.org/viewtopic.php?p=70758#70758





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