Hi Latha,
Hi, I am working on 'Lighting' to blink lights on a sphere by making osg::StateAttribute ON and OFF ,its working fine.But i am not able to make that sphere itself as light souce(means from sphere light is not diffusing,just it is blinking),how to apply different light properties.
If you need the Sphere to be a self-illuminated geometry you need to set the emissive-material properties (osg::Material. Alternatively you might want to check osgSim::LightPoint.
Cheers Sebastian
Thank you! Cheers, Latha ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=70758#70758 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
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