When using an osg::TextureBuffer, be sure to call setTextureAttribute(...)
instead of setTextureAttributeAndModes(...).



Glenn Waldron

On Mon, May 22, 2017 at 9:40 AM, Marius Dransfeld <
marius.dransf...@gmail.com> wrote:

> Hi,
>
> I'm getting the following error when using osg::TextureBuffer (current OSG
> git):
> Warning: detected OpenGL error 'invalid enumerant' after applying GLMode
> 0x8c2a
>
> According to CodeXL this occurs because glEnable(GL_TEXTURE_BUFFER) is
> called. Looks like this is a bug in OSG?
>
> Thank you!
>
> Cheers,
> Marius
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=70952#70952
>
>
>
>
>
> _______________________________________________
> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to