Hi, Approaching Zero Driver Overhead (Presented by NVIDIA) can substantially improved efficiency in OpenGL. But, I don't find any interface to call AZDO in the osg source code. Can we realize it in osg finally? If you encountered this problem, please tell me how to combine osg and AZDO. If I need to write new interface in osg source code?
Thank you! Cheers, Qiaokun ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=70956#70956 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org