HI Nickolai, There are no differences between RTT setup in the OSG for GL2 and GL3, or any other GL/GLES combinations for that matter. The osgprerender or osgprerendercubemap examples are decent places to start to learn what you need to do.
Robert. On 23 May 2017 at 11:33, Nickolai Medvedev <[email protected]> wrote: > Hi, community! > > How to correctly create a render to texture in GL3 context? > What is the difference between RTT GL2 and GL3 in OSG. > > Thank you! > > Cheers, > Nickolai > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=70962#70962 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

