Hi, I don't think it is an issue of the osg itself. Please search the mailing list/forum for similar questions about this. It has to do with windows display scaling.
Hth, regards Raymond > On Jun 11, 2017, at 09:57, sangjingrui <[email protected]> wrote: > > Thank you for your patience of reading this mail. > I am a beginner on OSG. I compiled and installed the latest OSG3.4.0 on my > computer (Interl core i5, Nvidia geforce GTX 850M, win10). But I met some > strange problems. Image 1 shows a aircraft and a cow rendered by OSG. I just > loaded the two nodes with a osg::Group object (see the code listed below). > But the viewer did not situated them to the center of viewport. I think this > is a system compatible problem because the situation is the same when I run > the osgviewer.exe of OSG. > int main() > { > osgViewer::Viewer viewer; > osg::ref_ptr<osg::Group> root = new osg::Group(); > root->addChild(osgDB::readNodeFile("cessna.osg")); > osg::ref_ptr<osg::Node> cow = osgDB::readNodeFile("cow.osg"); > > root->addChild(cow.get()); > > viewer.setSceneData(root.get()); > > viewer.realize(); > viewer.run(); > return 1; > } > > > <无标题.jpg> > > image 1 > > image 2 is an example from Freesouth. It shows how to combine the OSG with > MFC (I packed the source code in attachment). When I run it I found that the > View was “broken” and the edge of view was dithering. > <OSG_MFC.png> > > Image 2 > > I do not know how to solve this problem. I am looking forward your > directions! Thank you again! > > > 从网易163邮箱发来的云附件 > > Path_OSG.zip (72.9M, 2017年6月26日 15:53 到期) > 下载 > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
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