Hi Latha,

You're most likely measuring your framerate with a debug-build.
Always measure in release-mode! OSG can easily handle tens of thousand of quads if the scene graph is well balanced.

Cheers
Sebastian

Hi

  in my  application i am drawing a quad about 1 kilometer length and 0.1 
meters width.i am getting frame rate Around 45 FPS.

     Now i am drawing each quad about 1 meter length and .1 meters width,then i 
am adding all quads to one group node, in this case i am getting frame rate 
around 25 FPS.

      is there any alternative way for drawing all quads of about 1 meter 
length and 0.1 meters width and adding to scene, for maintaining frame rate 
about 45 FPS ?

Thank you!

Cheers,
Latha

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http://forum.openscenegraph.org/viewtopic.php?p=71042#71042





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