Hi Latha,
You're most likely measuring your framerate with a debug-build.
Always measure in release-mode! OSG can easily handle tens of thousand
of quads if the scene graph is well balanced.
Cheers
Sebastian
Hi
in my application i am drawing a quad about 1 kilometer length and 0.1
meters width.i am getting frame rate Around 45 FPS.
Now i am drawing each quad about 1 meter length and .1 meters width,then i
am adding all quads to one group node, in this case i am getting frame rate
around 25 FPS.
is there any alternative way for drawing all quads of about 1 meter
length and 0.1 meters width and adding to scene, for maintaining frame rate
about 45 FPS ?
Thank you!
Cheers,
Latha
------------------
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http://forum.openscenegraph.org/viewtopic.php?p=71042#71042
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