Thanks Jordi for the fast reply.
I will try with Kdtrees. In fact USE_FLOAT_CALCULATIONS does not help much.

I have one more issue.
As you can see in my previously attached example, after mouse picking, I 
basically set:

geometry->dirtyDisplayList();
geometry->getColorArray()->dirty();

Those methods are pretty fast but in fact I have a delay of about one second on 
my PC (some seconds on other PCs) before seeing the picked triangle with a 
different color. Is there an obvious reason for that delay?


Regards,
Gianni

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