Robert,

Thanks for your quick answer, I have tested and your hint led me somewhere.

Now I understand that the PolytopeIntersector::Intersection::primitiveIndex is 
the index  of the sub-object in the osg::Vec3Array defining the drawable, is 
that right?

Also, I have the feeling that the primitives returned can only be of a single 
type (vertices, lines or triangles/quads) and that this type depends on the 
mode of the PrimitiveSet associated to the drawable, is that right?

Kind regards,

Antoine.

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=71621#71621





_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to