Hi,

Converting an obj file to ive with osgconv gives me unexpected results with the 
option noTriStripPolygons in the OSG-3.4.1 release. The osgviewer stats tell me 
that the created model has more than four times as many vertices than the 
original obj file and only triangle fan primitives. One drawarray for every 
three vertices. In the OSG-3.0.1 build the same options gave me long drawarrays 
of TRIANGLES. 
The options I use: osgconv -O "noRotation noTriStripPolygons 
noTesselateLargePolygons" myfile.obj myfile.ive

I want triangle primitives only, why do I get all too many triangle fans?

Thank you!

Cheers,
Kari

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=71696#71696





_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to