Hi,

I am curious, please keep us updated.

By any chance, are you also working on the audio part of it? It would be nice to have the audio as a stream for instance so it can be used as spatial audio.

Cheers,
Raymond



On 11/4/2017 3:44 AM, Chris Hanson wrote:
Hmm. Well, we have some forthcoming improvements to the original ffmpeg plugins. Just trying to find out if anyone is using it.

On Fri, Nov 3, 2017 at 1:04 PM, Arthur Bogard <[email protected] <mailto:[email protected]>> wrote:

    I work at Digitalis.  We developed that plugin a while ago and dev
    against ffmpeg proper.

    Our work was to get it working under vdpau for better performance
    with high res video.  There were still several issues with high
    CPU usage, so we're deving a new plugin from scratch to be able to
    use nvenc and nvdec, but I'm not sure what the status is of it at
    the moment.  It's probably a ways away from release.  We needed it
    to be able to decode 8k x 8k streams.

    I don't know why it wasn't merged.  I can't remember what
    conversations were had.

    Let us know what you think of it ours, and I think you're free to
    merge it in if it works for people.

    Arthur

    On Fri, Nov 3, 2017 at 11:26 AM, Chris Hanson
    <[email protected] <mailto:[email protected]>> wrote:

        That's weird.

        Why isn't this a part of the main OSG distribution?

        On Fri, Nov 3, 2017 at 11:52 AM, Raymond De Vries
        <[email protected] <mailto:[email protected]>> wrote:

            Hi Chris,

            I remember a few discussions about this subject. Please
            search the archives.

            One of them is
            https://bitbucket.org/digitalis/osg-ffmpeg-plugin
            <https://bitbucket.org/digitalis/osg-ffmpeg-plugin> if I
            remember correctly this one can do 4k.. plz keep us updated.

            Cheers!
            Raymond

            On Nov 3, 2017, at 17:07, Chris Hanson
            <[email protected] <mailto:[email protected]>> wrote:

              Just a quick survey -- is anyone using the OSG
            FFMPEG plugin (which utilizes the libavcodec) presently,
            and if so, would you mind commenting on how you are using
            it and how you feel about what it does and does not do at
            the moment?

-- Chris 'Xenon' Hanson, omo sanza lettere.
            [email protected] <mailto:[email protected]>
            http://www.alphapixel.com/
            Training • Consulting • Contracting
            3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 •
            OpenGL 3 • OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 •
            OpenCL
            Legal/IP •Forensics •Imaging •UAVs • GIS • GPS •
            osgEarth • Terrain • Telemetry • Cryptography • LIDAR •
            Embedded • Mobile • iPhone/iPad/iOS • Android
            @alphapixel <https://twitter.com/alphapixel>
            facebook.com/alphapixel
            <http://facebook.com/alphapixel> (775) 623-PIXL [7495]
            _______________________________________________
            osg-users mailing list
            [email protected]
            <mailto:[email protected]>
            
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
            
<http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org>

            _______________________________________________
            osg-users mailing list
            [email protected]
            <mailto:[email protected]>
            
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
            
<http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org>




-- Chris 'Xenon' Hanson, omo sanza lettere. [email protected]
        http://www.alphapixel.com/
        Training • Consulting • Contracting
        3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3
        • OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL
        Legal/IP •Forensics •Imaging •UAVs • GIS • GPS •
        osgEarth • Terrain • Telemetry • Cryptography • LIDAR •
        Embedded • Mobile • iPhone/iPad/iOS • Android
        @alphapixel <https://twitter.com/alphapixel>
        facebook.com/alphapixel <http://facebook.com/alphapixel> (775)
        623-PIXL [7495]

        _______________________________________________
        osg-users mailing list
        [email protected]
        <mailto:[email protected]>
        
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
        
<http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org>



    _______________________________________________
    osg-users mailing list
    [email protected]
    <mailto:[email protected]>
    http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
    <http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org>




--
Chris 'Xenon' Hanson, omo sanza lettere. [email protected] http://www.alphapixel.com/
Training • Consulting • Contracting
3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL Legal/IP •Forensics •Imaging •UAVs • GIS • GPS • osgEarth • Terrain • Telemetry • Cryptography • LIDAR • Embedded • Mobile • iPhone/iPad/iOS • Android @alphapixel <https://twitter.com/alphapixel> facebook.com/alphapixel <http://facebook.com/alphapixel> (775) 623-PIXL [7495]

<http://www.avg.com/email-signature?utm_medium=email&utm_source=link&utm_campaign=sig-email&utm_content=emailclient> Virus-free. www.avg.com <http://www.avg.com/email-signature?utm_medium=email&utm_source=link&utm_campaign=sig-email&utm_content=emailclient>

<#DAB4FAD8-2DD7-40BB-A1B8-4E2AA1F9FDF2>


_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to