Hi Ben,

On 10 November 2017 at 11:11, Ben Meijering <bmeijer...@tree-c.nl> wrote:
> Isn't an opengl context already used by multiple windows when you use 
> GraphicsContext::Traits::sharedContext ?

No.  Sharing a GL object is not sharing the whole context.

If you want to continue trying to hack some kind of solution then go
for it, I really don't think it's worth pursing, but it's your time.
At this point I have provided what insight I can, but I can't help you
further than advice.

Robert.
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