Hi, found out that current version of FindFBX.cmake does not manage to find the FBX SDK version 2018.1.1 specifically for iOS.
To my understanding the reasons are: 1) the FBX_LIBDIR is not set to any of the real folders used for the iOS/simulator distribution, which are "ios-armv7" and "ios-386" 2) if we search for FBX_LIBNAME such as "libfbxsdk" (without ".a") CMake fails to find the library (I'm using CMake version 3.10.2) even if I explicitly set the extensions that it should look for 3) the FBX_SEARCH_PATH is missing "/Applications/Autodesk/FBX SDK/2018.1.1" My proposal: A) add the correct folders to search into B) add the ".a" extension at least for iOS to the lib base name C) add the missing "/Applications/Autodesk/FBX SDK/2018.1.1" to FBX_SEARCH_PATH I've already my modifications ready, if you agree I can send a pull request. Cheers, Alessandro ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=72788#72788 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

