Hi, did anyone ever had problems with OpenGL occlusion queries, either by using GL_NV_occlusion_query or GL_ARB_occlusion_query directly, or by using the OpenSceneGraph functionality?
I'm just hoping to get some hints where to look after. Greetings, Daniel _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org