Hi Julien, There is a search filter for animated models. Maybe it can help... https://sketchfab.com/search?features=downloadable+animated&q=fbx&sort_by=-pertinence&type=models
Cheers El El vie, 9 mar 2018 a las 23:04, Julien Valentin < julienvalenti...@gmail.com> escribió: > Hi > Searching sketchfab i find out that most of the so called rigged > aren't...:/ > so Here's the two I've found and check as real animated rig (Blender 2.79 > import fbx work very nice with them) > https://sketchfab.com/models/3a09c60daf6642598724a51a29e2cf28 > https://sketchfab.com/models/ab4c8506972a43d8b9649727d88a475a > These seams decent test model for osgAnimation basics features. > Cheers > > > > robertosfield wrote: > > Hi All, > > > > I'm currently looking to re-factor elements of the FBX plugin to make > > it more cleaner and flexible but don't have many FBX models myself to > > test things. If you have models that you can share publically or > > privately then I'd appreciate being able to add these to my sure any > > changes I make don't cause any regressions. > > > > For now my focus will be unifying the way that textures are read and > > setup in the OSG's FBX plugin. I've got a small window of time in > > which to look at a few outstanding issues, so will do what I can, it > > won't be a major re-factor of the FBX plugin. > > > > Thanks in advance for any FBX models you can share. > > > > Cheers, > > Robert. > > _______________________________________________ > > osg-users mailing list > > > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > ------------------ > > Post generated by Mail2Forum > > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=73060#73060 > > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- Jordi Torres
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