Opps, accidentally pressed send somehow... On 30 March 2018 at 17:54, Robert Osfield <[email protected]> wrote: > I have just tagged 3.6.0-rc3:
So here's the rest of the my message :-) https://github.com/openscenegraph/OpenSceneGraph/tree/OpenSceneGraph-3.6.0-rc3 Just a small tweak to the constness of a couple osgTerrain::TerrainTechnique methods and a fix to osgText to enable it to work with GL clipping. As usually I'd appreciate testing out in the community, both build and runtime testing. Please report success/failure so we know how well the code base is converging towards the final 3.6.0 release. Cheers, Robert. -- Changes since rc3 are: ri, 30 Mar 2018 16:34:01 +0100 Author : Robert Osfield Fixed build with OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION set to OFF Fri, 30 Mar 2018 15:27:35 +0100 Author : Robert Osfield Added suport for writing to gl_ClipVertex Fri, 30 Mar 2018 15:16:45 +0100 Author : Robert Osfield To osgclipe example added --text textstring and --simple command line options to test mixing text and clipping Fri, 30 Mar 2018 12:39:52 +0100 Author : Robert Osfield Changed Layer::get*Value(..) methods to const Thu, 29 Mar 2018 11:38:04 +0100 Author : Robert Osfield Fixed double calling of TerrainTechnique::init(). Thu, 29 Mar 2018 11:35:34 +0100 Author : Robert Osfield Maded TerrainTechnique::setTerrainTile(..), addNeighbour(..), removeNeighbour(..) and containsNeighbour(..) virtual and public to enable implementation of TerrainTechnique that act as a facade to actual TerrainTechnique implementations. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

