Hi,

I am using OSG 3.5.10 and trying to run the example osgshadow.cpp with the --sv 
(ShadowVolume) option. Unfortunately, no shadows are shown. All other 
techniques are showing shadows.
Any ideas? Are there any known shortcomings with ShadowVolume?

I am running the example on

mac OS 11.3
OSG 3.5.10
ShaderPipeline disabled

Thank you!

Cheers,
Hartwig

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