Hi. TL;DR All hail the first cross-platform example on how to embed a binary resource into executable: https://github.com/OGStudio/openscenegraph-cross-platform-examples/blob/master/01.EmbedResource/README.md
Lengthy explanation. Once the OpenSceneGraph cross-platform guide ( https://ogstudio.github.io/openscenegraph-cross-platform-guide/ ) has been finished, I started developing a cross-platform game ( https://ogstudio.github.io/game-mahjong/ ). Overtime I started to face different issues across platforms like loading resources, loading images, etc.. It became clear that I should share this knowledge. That's how cross-platform examples appeared: https://github.com/OGStudio/openscenegraph-cross-platform-examples Unlike the guide, examples are brief, don't provide videos and screenshots for each step. Instead, each example focuses on the crucial code necessary to perform a task. I would be glad to hear of any specific thing you wanted explained for OpenSceneGraph that might make a good addition to the examples. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

